MacBook Air :: Learning To Program For IOS Using Xcode
Oct 30, 2010
I currently need a laptop of some sort but have a very fast PC desktop for my heavy lifting, PC gaming, photoshop, etc. I am also interested in learning to program for iOS using Xcode, and I don't want to go the hackintosh route. Since I have a desktop, my general usage for this laptop would be very light, i.e. web browsing, email, tweetdeck, iTunes, light Microsoft Office use, etc. I am just wondering if these models would be good enough for Xcode? Would the 11" model be sufficient?
(I could plug into one of my PC's external monitors for more screen real estate). I guess I mainly ask that question from a processor standpoint (1.4 versus the 1.86 in the 13"). 2GB versus 4GB RAM? Again, this would be used very casually other than learning programming on Xcode. Before the Airs were released I was considering a base 13" pro. The only benefit I see in the 13" pro at this point is a backlit keyboard and cheaper than the 13" air. (Apple Store has the 13" pro refurb for $1020 right now).
good book for learning photoshopi know my way around it a little bit, but i nwat to get really good at it....any books out there that are worth the money? looking to spend 40 annd under
I admit I have never really touched a real guitar in my life (obviously a Rock Band guitar does not count). But since I just got my new 27" iMac, I came to the realization that learning guitar with GarageBand might actually be pretty interesting.
So, what is the minimum buying requirements in order to start learning guitar when you are starting with nothing (other than GarageBand itself, of course).
Here is what I think I need at a minimum, but I want to make sure: Acoustic Electric OR Electric guitar. A regular acoustic guitar won't work because it does not have a line output (is that correct?).
I have seen some acoustic electric guitars on eBay for less than $100. What do I need to make sure the Guitar comes with before buying? [By the way, I have my eye on one acoustic electric guitar that comes with an Active Pickup ... is active pickup necessary?] 1/4" to 1/8" adapater
Here are some extras that might be nice for better tone, but are not required: USB or Firewire Audio Interface. I think I have seen I can get one of these for $50-$100 A microphone to connect to the audio interface An amplifier
I was thinking of starting with the minimum requirements (assuming what I listed is the minimum) and if I decide I enjoy this, go for the extras I listed.
We've been running Clients & Profits for the longest time in our Mac-only office. Frankly it sucks, and we are looking toward something with less of a learning curve for potential accounting employees whose experience mostly seems to center around Quickbooks. Looking at Quickbooks for Mac, it is clearly not the same thing and I don't think it suits our needs. We need something where all users can access the database and add time, create POs and invoices, etc, but at the same time isn't foreign to someone trained in Quickbooks. Does this exist??
i've been using Logic Express 9 for a few months now and started today messing about with the included demo project "The Numbers Game".Unfortunately, I accidentally hit save on a change and now have fundamentally affected the demo.
If I do a re-install of Logic Express 9 will this wipe out or affect my other projects in any way? I really don't want to lose any of the work I've done so far, but would really like to have back the original demo project as a learning tool.
I have just got a new 11,6 air. It is not my first Mac, and I have always found Xcode on the install discs, but where is it now? I can't find it in the install usb stick.
I have macbook air with 10.6.8 installed on it.I tried multiple times to install xcode 4.2 on it without any sucucess.Could anyone please let me know what could be the issue and how to resolve? It simply says installation failed contact software manufacturer.
I have installed an the old xcode tools 1.0 on mainly by Accident on Lion. Now a lot of commands causes the error "the PowerPC architecture is no longer supported." A lot of programms are now buggy... Is there a way to fix that and uninstall the package?
Xcode was working well on my MacBook Pro. Then suddenly one day, when I tried to open Xcode, it is opening appstore instead. Xcode simply doesn't open. How to rectify this?
I'm new in the mac world and I 'd like to develop some appli for iPhone, so I need to buy a mac. I find this old Mac so do you think that it can support xCode and the iPhone similator kowing that I'll add memory (RAM)
I just recently downloaded and installed XCode and was wondering if this thing "X11" I'm finding in my utilities folder is it. I can't find anything in my applications folder that explicitly says "XCode" unless it's the installer and I've already finished installing it... so does anyone know if X11 is what I'm looking for?
I'm selling a Tiger disc and it says "Tiger with Xcode" on the disc. Is this a normal disc or what is it? I have other Tiger discs on CD and I don't think they have Xcode.
have knowledge of C and want to start learning C++. Traditionally, I am a Windows Programmer, but want to start coding apps for Mac OS X. What is the best approach to programming using C++ on OS X?From what I gather only carbon can be used with C++ - but carbon is designed for backward compatability with OS 9/8/etc - but I am not interested in this. Cocoa is OS X only (which I like), but requires objective C. However, I would rather learn C++, as this is widely used in the Windows world, so I believe that C++ would be more useful to learn than Obj-C. Would it be possible for anyone to confirm whether it would be possible to program Cocoa using C++?Also, does anyone know of any good Mac Development websites that have good step by step tutorials to programming in C++ using Xcode?
I tried installing different version of xcode to install in my iMAC , but I am getting the same kind of error.First I tried installing xcode from the DVD I got the error.Second I tried installing the xcode_4.2_for_snow_leopard.dmg ( which is downloaded from the net) and got the same error Third I tried installing the xcode_4_and_ios_sdk_4.3__final.dmg ( which is downloaded from the net) and got the same error.
i need to uninstall xcode 4.3 because i found out my installation was corrupt. i used CleanMyMac to uninstall the app, but i can't dowload it from the app store because it sais it's still installed. i looked and the /Developer folder doesn't exist and neither does the app file in the applications folder.
I just found that it is great business to make apps for Apple.
I am from Lithuania and here we haven't any competitors in this business.
It is everything ok.
I found a programmer, who knows C++ well, but the problem is that he doesn't have a MacBook.
The question is that: Can he write the code on windows, and put it on my apple? (I have one). 1. he have the code on win OS 2. he sends me the code 3. I put it on xCode 4. we have a program))
So, I'm making an app for Mac OS 10.6.5 in Xcode. I want to add an IKImageView and I drag it in. But when I Build & Go in Xcode, it wont open. Just keeps jumping. Is there a framework I need to add?
In starting new Xcode projects, errors occur or appear to occur. How can I delete or remove all the related files so I can start over? Now I just start over with a new name and all those trash files build up. I would like to remove some projects, complete or not, and all related files from the computer.