Mac Pro :: Graphics Drivers And DirectX - OpenGL Performance

May 5, 2010

This seemed like the most logical place to ask this, since the Mac Pro forum seems to be where all the higher level hardware/software modification discussion is. Currently the Starcraft 2 beta is suffering from horrible performance problems. Many of the threads I've read on their support forums point to graphics drivers as the main culprit, with DirectX->OpenGL porting being close behind. The main problem with both seems to be shaders.

One thread I found, however, is in reference to performance on Hackintosh machines. Apparently Hackintosh users, who all use custom graphics drivers for specific graphics cards (ones not ever supported by OS X, like the GeForce 9800) are getting performance on par with boot camp users, at similar settings. So my question is this: is it possible to write custom graphics card drivers for normal mac users (I myself use a flashed 4870) that optimize the use of extensions for shader intensive games like SC2? If so, where should I start looking to figure out how?

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OS X :: OpenGL Graphics Performance In 10.5.6

Dec 16, 2008

I just noticed that Xbench gave me a better OpenGL score on my new late 2008 MacBook compared to 10.5.5, so I was wondering if anybody knows how much better the graphics performance actually is in 10.5.6? Although I just traded in my old white MacBook with a crappy intel graphics card for the new MacBook with a rockin' graphics card, I am curious how much the 10.5.6 update improves performance on the intel graphics cards. Can anybody compare the OpenGL results from 10.5.5 and 10.5.6 to see if I'm the only one who is seeing an improvement. Did Apple update the graphics card drivers or is there some other reason I'm seeing better performance?

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MacBook Air :: 10.6.3 - Huge Graphics Performance Update To OpenGL?

Mar 30, 2010

I have been reading that several people are seeing much cooler temperatures on their Mac notebooks and they think it's due to better graphics drivers with the update to 10.6.3. I however thought about the huge performance hit in OpenGL going from Leopard to Snow Leopard (probably same thing). So I decided to check my OpenGL results after installing 10.6.3. However, I didn't check my xBench results before upgrading to 10.6.3. I went and found an old result which shows 67 points for "OpenGL Graphics Test." My new result for "OpenGL Graphics Test" is 111 points. When I check the xBench archives, people with rev "C" MBA's with 10.6.2 all show OpenGL Graphics Test scores in the 60s.

If this is correct, we could all have some big improvements that really show huge effects on the MBA. It should help everyone running Snow Leopard. It should lead to graphics performance gains and lower heat due to graphics demands. Could someone else running 10.6.2 on a 2.13 GHz CPU MBA run an xBench test before the 10.6.3 upgrade? Then upgrade to 10.6.3 and run another xBench test. Then please report back here with your results for OpenGL Graphics Test and hope this result is great for all of us. I believe this would be a big improvement for the original MBA too?

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OS X :: OpenCL And OpenGL Take On DirectX

Dec 16, 2008

The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, Microsoft has worked to prevent the adoption of OpenGL as an interoperable industry standard in favor of its own proprietary DirectX portfolio of graphics software and gaming tools.

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Mac Pro :: How To Get Better Performance With OpenGL

Jul 14, 2010

So I just installed the Apple ATI Radeon HD 4870 in my 2.66 quad Mac Pro1 1. Everything seems to be great but when I ran Cinebench I noticed that it is running OpenGL Engine, 2.0 ATI-1.5.48. In the results I see another 4870 with higher scores running OpenGL Engine, 2.1 ATI-1.6.6. My question is this. Is there something I should update for better performance? Is this a difference in cards, OS, drivers, firmware?

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OS X :: SL Performance Drop In OpenGL In Spaces?

Sep 3, 2009

After upgrading to Snow Leopard on my brand new MBP, I have taken notice of a definitive perf drop in OpenGL, particularly when I make use of switching windows via Spaces. The transition between windows skips and is not a smooth animation.

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Mac Mini :: 3.1 (2009) - OpenGL Performance 2x Slower Than 2.1

Apr 4, 2009

I've noticed something rather subtle at first. My new mac mini just did not give me any faster feel comparing to old one, as matter of fact my old mini seamed faster and smoother. After comparing minimize/maximize animations while holding shift on old and new system system by side, I have noticed that new one gives off as having 2 times slower frame rate or slight flickering when doing minimize, maximize and magnify effects on dock. Also gave some shabby feel comparing to old one.

After I have run XBench of both systems and 2 restarts, it came as consistent result that new system scored 125+/-4 vs old one 280 on OpenGL test, more than 2 times slower! I expected upgrade to be upgrade, not downgrade! What could be issue, it is supposed to be 5 times faster. Is it not tuned up or quite not ready drivers. Will this issue be fixed by apple anytime soon? I love apple but I feel disappointed that my old system gives smother user experience than my new one.

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Mac Mini :: Video Performance - Remarkable Slow Score On OpenGL

Jan 24, 2010

I just got a brand new Mac Mini 2,26 Ghz Core 2 Duo, 2 gig RAM, and it's hooked up to my tv with a mini-DVI adapter. Snow Leopard installed. I noticed right away that the screen looks really sluggish, with screen tearing and laggy video performance. Playing videos in Plex for instance there is a lot of screen tear and I had to set the display to 720p to get it decent, and even then it's rough, even on SD videos! So I ran Xbench, and got a remarkable slow score on OpenGL; 43. My MacBook Pro running with the 9400M card got 97.

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OS X :: How To Update Graphics Drivers

Aug 20, 2009

My graphics drivers more precisely. I have NVIDIA GeForce 9400M, but i cant find this card on the Nvidia driver site. The closest thing i can find is GeForce 9M. Can someone tell me how i can update my driver?

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Hardware :: IBook G4 Graphics Performance?

Feb 10, 2010

give me a good explanation from a modern-day perspective, of the inconsistent video performance of my iBook (12" G4, 1.07GHz, 1.25GB, Radeon 32MB GPU?) It can play a DVD at full-screen, full sound without missing a beat, but can't play a lo-res YouTube video without stop-motion and clipped audio. I can plug in a USB webcam and do a real-time video chat, but if I record the stream, it plays back at, like, 2fps or less.

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Windows On Mac :: Graphics Drivers Cannot Be Updated

Jul 31, 2010

Just got the new 27" iMac with the 5750 and wanted to update the graphic driver. I installed the one from the ATI site but it hasn't updated the driver.

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Software :: Steam For Mac - New Graphics Card Performance?

May 16, 2010

Just want to hear some User Experiences with it so far Kinda more interested in the new graphics card performance...like what around what year of games can it play on the highest settings with great framerate? (speaking about the 13inch specifically)

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MacBook Pro :: Difference Between Performance Of Graphics Card

Aug 1, 2009

What I have: MBP Penryn 2.4 Ghz, 2 GB, 200 HD, Matte. What I'm looking at: Unibody 15" MBP 2.53 Ghz, 4 GB, 250 HD, Glossy. Love the new trackpads on the MBP, not sure how I'll like the glossy screen. Would be doing some video work down the road (Canon HV40). Please tell me the difference between the performance of these graphics cards and lastly which one you would opt for.

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OS X :: Slow Graphics Performance When Using SL Expose And Spaces

Aug 29, 2009

I am seeing very slow performance when using spaces and expose in 10.6. I am on a mac mini with the 9400m graphics chip. It worked perfectly in Leopard, and now it runs at what appears to be 1fps. Sometimes it doesn't even seem to animate, it just jerks into place, from starting point to the end. I realize one solution could be "do a fresh install" but that seems like quite the pain at the moment, and is extremely undesirable. The upgrade worked perfectly on my macbook pro with similar specs. Is there anything I can reset or reinstall that might refresh the graphics performance?

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IMac :: 27" Graphics Performance With A Second Monitor?

Jul 10, 2010

If there's no refresh this coming week, we're pretty much going to be forced into settling for one of the 27" iMacs (we're on our third) and hooking up a second (probably 24") monitor to do color sensitive work.

Does anyone out there have a dual-monitor setup running with the 27"? I was wondering if you notice any sort of graphics performance hit with the second monitor attached.

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Windows On Mac :: Bootcamp Drivers - NVidia - Performance Improvement?

Sep 6, 2010

Considering buying win 7 so i can bootcamp for 1st time. Before I do though, I want to know if/why it'll work. I've read that OSX 10.6 has driver issues witn nVidia hardware. Well, why would they be any different on Windows? Does Microsoft write its own drivers for Mac hardware? Or is it nVidia? I ask this b/c dont you have to install the drivers off the OSX disc? Doesn't make sense why apple would give you better drivers for windows than they do for OSX. Point is, I'd be doing this for gaming. I just don't see why there'd be any performance improvement with the SAME HARDWARE, just running windows instead.

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OS X :: Snow Leopard Includes New Graphics Drivers?

Aug 28, 2009

Title says it all? Are new Nvidia drivers included with Snow Leopard? What about the ATI drivers?

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Mac Pro :: Dual Graphics Card - Better Performance When Playing Games?

Feb 27, 2009

I have a 2 x 2GHz Dual Core Intel Mac Pro, with 9GB of DDR2 RAM and 2 Nvidia GeForce 7300 GT graphic cards each running a Samsung 24 inch screen. I recently bought Call of Duty 4 and found that the game runs terribly on anything higher then around medium sort of settings. I know the 7300 Graphic cards aren't the best for gaming, but they have done the job for me perfectly until now. I'm a photographer so I calibrate my screens with a Spyder and run a separate colour profile through each video card per screen, and its always calibrated perfectly.

I'm just curious if there is any actual performance advantage of having 2 video cards other then running a separate colour profile through each card? So for example, If I'm playing call of duty and only 1 screen is displaying information, does the other card just sit there, or does it jump on board and process information for the game being played? Because I would have thought having 2 7300's would somewhat give better performance during gaming then just the one?

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MacBook Pro :: Slow Video Performance And Graphics On System

Apr 29, 2010

I have a 2009 2.53GHz MacBook Pro which I bought a couple months ago. It's been working great, but lately, I've been noticing a lot of strange issues with video playback/general graphics and UI. These includes:- Laggy video performance, frame skipping, generally 2x slow video -- on both iTunes and web video. It's not as smooth as it used to be, though admittedly not totally unbarable - VLC shows a black screen, doesn't show the video - Randomly pixelated icons in the dock (it's almost like the Mac picks a new one everyday to pixelate), dock animation not 100% smooth, although fairly good (not sure if it used to be this way)

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IMac :: Snow Leopard Graphics Update Performance

Aug 18, 2010

Has anyone ran some tests with the new Snow Leopard Graphics Update Apple just released. I am primarily interested in the performance increases it offers SC2. I am at work and will not be able to install it until late tonight, after which I will post before and after FPS and settings for SC2.

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Mac Pro :: Workstation Graphics Card For Optimal Performance Under BootCamp

Mar 25, 2012

I run Rhino (64 bit) with windows 7 through bootcamp. The software mfg's recommended graphics card is the AMD FirePro v7900 or v5900, and user group recos the nvidea quadro 4000. I am currently using an Nvidea gtx285 and driving two displays from it. Looking to upgrade both memory and video card for optimal performance.

Info:
Mac Pro, Windows 7, osx 10.7 , 16g ram nvidea 285gtx

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Software :: Downgraded Graphics Drivers Now Mac Wont Boot?

Apr 17, 2009

I was trying to get Diablo 2 to work on my map so I following the following guide [URL]and downgraded my 10.5.6 mac to the 10.5.2 graphics driver despite the clear warning. I thought it only applied to 10.5.5 macs and not 10.5.6so now my macbook wont boot!when I turn it on there is the grey start screen and it eventually turns blue, then grey again and freezes. all I can do is scroll my mouse aroundI KNOW I am an idiot but how can I fix this now???It wont boot any of the install CDs.. ive tried everything I can think of.

I am still under apple care coverage. will this require a hardware fix. am I royally screwed or can I fix this myself by opening terminal or something. the problem is the screen refuses to display my desktop. its probably still there in the background since i can scroll my mouse around but it wont display it

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PowerPC :: Will Additional PCI Gfx Card Slow Down G5 General Graphics Performance

Jan 28, 2010

Preliminaries:

1) I am in the possession of a June 2004 PowerMac G5 DP 1.8.
2) It's the AGP+PCI variety (not PCI-X, not PCIe).
3) It's running Leopard 10.5.8
4) I've got an Ultra 6800 DDL installed.

Main Question:

What is the best way to add another (3rd) monitor?

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Windows On Mac :: DirectX Missing On Win7 BootCamped?

Sep 14, 2009

I have a MacBook Pro with two Nvidia cards but my bootcamp'd Windows 7 can't find directX and I can't install it (well, I can, but it can't be found). I'm running Leopard 10.5.8. I bootcamp'd to play games and now I can't

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Mac Pro :: Multiple Video Cards And VMware-DirectX Or Games Are Not Working Well?

Sep 16, 2009

Both cards in OSX are reported as they should be and show acceleration, etc.I've noticed that the couple of games I've tried on the OSX side don't work right (well don't display right anyway) plus more bothersome is the fact that in VMware Fusion (2.05) running XP with DirectX acceleration turned on for the virtual machine, *any* software that runs and tries to use DirectX makes Fusion throw an error about the virtual machine performing invalid operations. (the error is thrown on the OSX side, not in the XP virtual machine)

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OS X :: When Do We Get OpenGL 4X Support?

Sep 13, 2010

Why can't Apple let NVidia manage the graphics drivers. It's so frustrating that we have to suffer because of Apple's control paranoia. Now we still lag behind the latest OpenGL.

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Mac Pro :: OpenGL With New GPUs

Aug 22, 2010

has anybody has any problems in Photoshop CS5 with OpenGL still turned on? I remember reading that turning this off can actually yield better performance, but is that even relevant with the 5770 and 5870?

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OS X :: Installing OpenGL From DarwinPorts

Dec 12, 2008

I installed DarwinPorts, and now I am trying to install the OpenGL
From the website, it says I need to enter
% cd /opt/local/bin/portslocation/dports/rb-opengl
% sudo port install rb-opengl
Now, running the first command, I get an error saying this directory does not exist.Now, just running the second command, it starts to install so many other libraries! It installed somethings like:
ncursew
gettext
perl
and so many other. I stopped it right now, because it was still installing things!

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OS X :: Easy Way To Upgrade To OpenGL 3.1?

Jul 24, 2009

According to System Profiler I have OpenGL version 1.5.10 installed on OS X. Is there a way to easily update this like with Direct X on Windows? I play some Diablo II which is a Mac game and it looks a bit more washed out than how it appears in Windows; wondering if an OpenGL update might help. It's up to 3.1 now.

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OS X :: 10.6.4, OpenGL, Blizzard/Valve

May 19, 2010

With the recent release of Steam for Mac, and the countdown to the release of Starcraft 2, I've been thinking that Blizzard and Valve should (or current are) actively pursuing Apple to make OS X more compliant with OpenGL, and at the same time increase effieciency of their graphics card drivers. Both of these companies are having the potential market for Mac gaming grow every day, and need their clients to run as smooth on a Mac as they would on a PC. I followed the dev builds of 10.6.3 somewhat closely, and remember seeing the builds add in compliance with OpenGL 3(?), so my question I'm asking is: Do you think Blizzard and Valve are actively working with Apple to increase performance for their games?

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